Remote 3D Animator Job at GrabJobs, Rialto, CA

  • GrabJobs
  • Rialto, CA

Job Description

Liquid Development was founded in 2000 and is the largest outsourcing art studio in North America. We offer a fun and cooperative work atmosphere, where collaboration is encouraged among a diversely talented team to remain on the cutting edge of content creation. Everyday Liquid Development is producing work at the forefront of modern game production and the demands for our services continue to grow. Our team has contributed to AAA titles within the Halo, Mass Effect, Borderlands, and Call of Duty franchises - Liquid Development is the team these titles turn to when they need the best. Check Us Out On ArtStation: Interested in joining our team? As future projects await, we're on the lookout for exceptional talent to consider for upcoming roles. Take the initiative by submitting your application, and let's explore the possibilities together as our team grows. We are currently seeking for mid to senior level 3D animators to join our team for a few upcoming projects! You are specialized in mocap cleanup and facial animations or cinematics. You will work with Maya, MotionBuilder, Unreal Engine 5. In return, you will be part of an experienced creative and supportive team working on various AAA titles! Some of the cool stuff you'll be doing: Build, establish and improve the existing structure for a high-end 3D animation team Animating a variety of characters, creatures, props, and vehicles Developing and maintain pipeline tools in Unreal Engine, Maya, 3DS Max and Motion Builder Working closely with the Animation Director and Project Manager What you'll bring to the table: A strong portfolio/demo reel with recent work showcasing proficiency in 3D Animation for video games (**must submit to be considered**) 5+ years of professional experience working as a 3D Animator in the video game industry Proficient with Maya and Unreal Engine 5 Cinematics (Sequencer) Must have experience working with motion capture cleanup Experience working with more realistic art styles focused on bipedal human animations for games Bonus Points! Huge Plus: MotionBuilder Experience Experience working with Unreal Engine 5 Integration, hand keyed animations, working with proprietary tools Experience in tangential areas of animation, such as rigging, skinning, or scripting This is a fully remote ongoing contract only position. At this time, this position is not available to California residents. Due to the high volume of applications, we kindly ask you to not reach out to the Liquid Development team . Once you submit your application, you will receive a confirmation email that the hiring team will be reviewing your application. You will hear directly from our Talent Acquisition team once we have an update for you regarding your application status. What's in it for you? If working on some of the biggest and best titles with some of the coolest people within the games industry isn't enough, we also offer: Work alongside dynamic individuals in the gaming industry Work within a company with upward career growth opportunities Work Fully Remote Full Time Employment Benefits for applicants located in US only include: Medical, Dental, Vision benefits Voluntary Long-term / Short-term Disability 401K w/ company match Salary RANGE: $60k to $70k per year ($29/hr to $34/hr) Keywords Studios is dedicated to following a well-established Equal Opportunities Policy. We endeavor to create a workplace which provides for equal opportunities for all employees and potential employees. PERSONAL DATA PROTECTION POLICY By providing your information in this application, you understand that we will collect and process your information in accordance with our Applicant Privacy Notice. For more information, please see our Applicant Privacy Notice at  . Role Information: EN Studio: Liquid Development Location: Americas, United States, Oregon Area of Work: Art Services Service: Create Employment Type: Full Time, Contractor Working Pattern: Remote

Job Tags

Ongoing contract, Full time, Temporary work, For contractors

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